This video game could be used for very young children who were just learning to count in German, probably from year 2 when they should have learnt to count to 20. I don't believe that the children would learn to count by doing this game but it could be used once they had done so and thus build on what they already knew. The moving of the 'tiles' would possibly mean that spacial learners would benefit from this game.
The students would see the word for dwarf, (although they would not even necessarily need to read it) and I would therefore use the game once the students had already learnt this within the context of a story thereby just reinforcing something they already knew.
The type of learner who would benefit from playing a video game would be a visual (seeing what they are doing), auditory (mostly they have strange sound accompanying them) and kinesthetic learner,(having to use the mouse of the computer to play the game). I would think that the solitary nature of playing a video game would mean that interpersonal learners would possibly be upset by it as would naturalist, linguistic and musical.
In a Steiner school we do not use computers in the classroom very much (certainly not before year 8) and the emphasis is on showing students examples which are aesthetically beautiful and morally uplifting. I am not able to see that the use of video games would be useful when judged against these criteria. We hope to encourage interpersonal relationships and in this respect I don't believe that video games do this either. We also hope to give students real-life experience through conversation which involves speaking and listening.
Sunday, May 20, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment